Faaaaaaaaaaaaaaaaaaala ae galerinha video de hoje The walking dead espero que vocês gostem ae desse jogo que irei tá trazendo pra vocês em breve Part 2. IGN is the The Walking Dead (Xbox 360) resource with reviews, wikis, videos, trailers, screenshots, cheats, walkthroughs, previews, news and release dates. The Walking Dead is an episodic interactive drama graphic adventure video game series developed and published by Telltale Games. Based on Robert Kirkman's The Walking. You're not dissing the game for it's graphics are you? You do know that the game has it's own art style, that makes it even more unique than AAA standard.
The Walking Dead: A Telltale Game Series - - Season One - Xbox 3. The living will have to survive amongst the dead in this game based on The Walking Dead, the widely acclaimed comic book series and television series. Across five dark and emotional episodes of gameplay, every decision and action you take can result in the entire story of the game changing around you. Play as Lee Everett, a convicted criminal, who has been given a second chance at life in a world devastated by the undead. With corpses returning to life and survivors stopping at nothing to maintain their own safety, protecting an orphaned girl named Clementine may offer him redemption in a world gone to hell. Release Date: December 1. MSRP: 2. 9. 9. 9 USDM for Mature: Blood and Gore, Drug Reference, Intense Violence, Sexual Themes, Strong Language.
The Walking Dead: The Game Review. Share. A final take on Telltale's first season. By Greg Miller. When pundits talk about a game changing the industry or leaving an indelible mark, they usually give the title in question a while to weave its way into the tapestry of our culture. Even though The Walking Dead: The Game is just now arriving as a standalone disc, there’s no denying the impact Season One from developer Telltale Games has had on video games.
It is these two goals that make The Walking Dead: The Game the juggernaut that it is. See, The Walking Dead is an adventure game, but it’s not the kind.
Using player choice, award- winning writing, and your own emotions, The Walking Dead: The Game delivers an experience that’s flawed but unforgettable. Originally released as five episodes starting in April and ending in November 2. The Walking Dead: The Game casts us as Lee Everett, a convicted murderer on his way to the big house. However, before Mr. Everett can trade his denim shirt for an orange jumpsuit, the zombie apocalypse breaks out and gives Lee new goals in life: namely, surviving at all costs and protecting a little girl named Clementine.“The decisions you’re making in the moment have ripples that go throughout the entire adventure. It is these two goals that make The Walking Dead: The Game the juggernaut that it is.
See, The Walking Dead is an adventure game, but it’s not the kind of adventure game you’ve come to expect. Sure, you’ll need to figure out how to get a radio working and how to distract walkers here and there, but the real draw here is a “choose your own adventure.”As you play through the five episodes, the big moments come when you choose how Lee responds to situations and what he says in conversations with his fellow survivors. Choices and dialogue pop up on screen with timers, and you have seconds to pick exactly what you’re going to do or say.
Whereas previous adventure games from developer Telltale Games would let you run through every possible line of dialogue, that isn’t the case here. In The Walking Dead, you choose, and the game moves on – adapting its story to each decision. This is what makes The Walking Dead so special. You and I are tasked with the same goal of protecting Clem, but the way we do it might be completely different. I might choose to befriend someone you hate, and you might choose to leave someone I took. I might shoot my mouth off in anger, but you might keep your cool; either way, the group will remember that and the dynamic will change.
The decisions you’re making in the moment have ripples that go throughout the entire adventure. When you get to Episode 5, the things you have and haven’t done – the choices you haven’t thought about since Episode 1 – are going to come up. Will our endings be completely different? No. The Walking Dead: The Game is telling us the same story and thus taking us to the same conclusion, but it allows us to experience it in different ways. I’ve heard some naysayers refer to this as “the illusion of choice” - - as in what we’re doing or saying really doesn’t matter because it all nets out relatively the same - - but that’s selling the journey short.
The Walking Dead: The Game is like a coloring book: we each have the same black and white sketch, but it’s up to us to fill it in as we see fit. The relationships I’ve built, the emotions I’ve felt, the choices I’ve made – that’s what makes The Walking Dead: The Game so endearing. Part of that connection comes from excellent writing from the Telltale staff that manages to be funny, tense and scary at the right moments, amazing voice acting from Lee and Clementine, and a visual style that’s pulled from the comic book world the game is set in and that never manages to get boring. There’s this perfect storm here that manages to create such believable characters and set us in their world. When it comes to actually playing The Walking Dead: The Game, Telltale whipped up a new adventure control scheme.
Like I said, for choices, text pops up and you have to jump on it, but for controlling Lee, one stick controls the character and the other controls an onscreen reticle you can use to interact with objects and people. When the action gets going and you need to shoot zombies or fight off walkers, it can be jarring to use the reticle stick to line up shots, but that’s part of the fun – the game catches you off guard with things and you have to scramble to the foreign control in order to survive. Yeah, you want to get that looked at. What holds The Walking Dead: The Game back from being a masterpiece are technical hiccups that have been well documented throughout the episodic adventure and are common Telltale stumbles.
Scenes freeze as the next one loads, gameplay slows down as the game tries to process intense action, and save files inexplicably disappear. These are disappointing, but in the end, experiencing The Walking Dead: The Game is well worth any technical blemish you might have to sit through. While we have not encountered these problems, some owners of the Xbox 3. Xbox 3. 60 units without hard drives have reported stutter/playback issues.
For information on how to fix that, see Telltale's support page. Playing on an i. Phone or i. Pad? All five episodes of The Walking Dead: The Game are available now on the i.
OS App Store. Episodes can be purchased individually for $4. For now only i. Pad 2 and i. Phone 4 devices or newer are supported. The mobile port is rock- solid. Players move Lee by dragging their finger along their screen - an action that's slightly more awkward than using an analog stick. But all other interactions are completely intuitive and perhaps even superior to playing on console or PC. Players interact with objects and select dialogue options simply by tapping on them.
Key action sequences are handled with touch gestures - swipe right to bash a zombie skull, or tap rapidly to escape the clutches of the undead - that sort of thing. The mobile experience is compromise- free.
Every line of award- winning spoken dialogue and all the sharp, stylized visuals are present. But the same bugs and technical issues are also present.
Expect to see flickering textures, awkward animation, crash bugs and framerate issues, especially on older devices. But none of these mobile issues seem more severe than Walkind Dead's console and PC counterparts. The Walking Dead is an intense and intimate story.
Curled up on a cozy couch with i. Pad in hand allowed me to completely envelop myself in this bleak world. Anyone worried about experiencing this adventure on their mobile device can put their fears to rest.
This is a solid port.- Justin Davis, IGN Wireless Editor The Verdict. Don’t mince words: The Walking Dead: The Game is something special. By giving players the option to craft relationships and make choices that fill out the story, The Walking Dead wraps you up in its events and makes you care in a way few video games can. Yes, there are moments where Lee’s animations look jerky and technical issues remind you this is just a game, but the story is what’s driving the action here, and it’s a tale no one should miss.